A bullet hell shooter released in 2000 by Visco. Either way this colorful and endearing side-scrolling cute-em-up is more than worthy of another mention around here, not only because it’s so far under the radar but because it’s lovingly-crafted and lots of fun: if you’ve ever dreamed of wielding an arsenal of exploding pies to save a crazy amusement park from takeover by a mad scientist, I’m happy to announce that you’re about to add a whole lot of long-deferred meaning and satisfaction to your life. The 194x series, appropriately enough, takes World War II as its setting. NOTES: When sorting/listing, results are filtered by JAPANESE TITLE. by crux Thu Jun 11, 2009 6:40 am. It is the spiritual successor to Radiant Silvergun. That said, Coryoon still isn’t too challenging to conquer: if you’re at least partially powered up a hit will only reduce your weapon level instead of killing you, and the 1-ups (thanks in part to all that fruit) pile up quickly. Moreover, while you only get a single “primary” weapon this time, you can also amass up to four gunpod assistants, in either (enemy-seeking) Vulcan or (straight-on stream) Laser varieties: after firing for a few moments they’ll stop shooting, which is your signal to lay off the trigger for a moment to activate their satisfyingly-destructive special attack, which you’ll need to exploit to the fullest extent you can. Copy just the top titles from a MAME collection: All killer / no filler gamelists. (1) RIP new Red Book/chip tunes for UNLISTED games (256+ kbps) (2) RE-RIP higher quality .mp3 (256+ kbps) for existing games (3) meticulously TAG .mp3 files correctly No need to worry about taking damage from brushing up against them, though; just bring them down or back off before they decide to point-blank you. Thanks yet again to the denizens of the shmups.com forums for their help in compiling this incredibly daunting list…and to Racketboy for his patience while we hammered it all out! Because before Goldeneye, Halo, or Call of Duty 4, SHUMPs were the most high tech form of gaming. Such is the lot of gamers whose genre has fallen on lean times. Moreover, when equipped with the “default” shot weapon one can easily widen or focus their shots with a bit of upward or downward movement, a touch of instant flexibility that would be further refined in Batsugun and eventually in Cave’s DonPachi after some of Toaplan’s staffers relocated there. But that's not everything. Each player selects one of eight combat-ready planes and is assigned to either the top or bottom of the screen before mercilessly lighting each other up. The 194x series, appropriately enough, takes World War II as its setting. Aside from a highly Giger-esque aesthetic for the titular alien baddies things look pretty pedestrian at first, but before long you might have to do a double take: a LOT more unfriendly bullets are sent your way than you’d ever expect from a 16-bit shooter, especially on the non-Blast-Processed SNES. As for Dragon Strike, that one plays more like the original Thunder Force with a “sorta-free-roaming” style, and also allows you to change altitude to dodge bullets, so there’d probably be some debate as to whether or not it’s a “true” shmup to begin with, which I’m not even gonna get into! Pac-Man. The MAME list is at 162, with 86 vert and 76 horizontal. Most stages throw in interesting obstacles for players to find their way around, and a stage select in the Options menu allows everyone to practice their favorites at will: if you still love that dear old gray brick of yours and want to show it just how much you care, look no further than this little plastic wonder, but be prepared to drop a wad of cash for a genuine copy. Platform. I downloaded mame 037b5, mounted it into dosbox and ran it to get a list of supported roms. Shmups originated on the arcade with the explosive success of Space Invaders and have since manifested in many different ways. Namco’s Dangerous Seed (eBay / Amazon) is another product of that era which feels a bit more advanced than most would expect, thanks to a strong default fire rate and effective special weapons to help you overcome the odds; the title is also short but intense, a departure from the often marathon-length shmups of the day. Developed by NCS/Masaya (also responsible for the infamous Cho Aniki series), Gleylancer trades oily, rippling man-flesh for a more standard “determined girl in a starfighter” setting, but also contains a nice array of options for the shmupping faithful to tinker around with. If so, seek solace in Konami’s Finalizer: Super Transformation  (eBay) and Nichibutsu’s UFO Robo Dangar (eBay) , from 1985 and 1986 respectively: both are charmingly simple airplanes-transforming-into-robots venues that also manage to feel a fair deal less frustrating than most of their contemporaries. Shmups. On the bright side Nostradamus boasts some very strong spritework for a no-name shooter, so you’ll definitely enjoy the sights as you crawl ever closer to your destination: it’s also the poster child for a hard-to-track title, as it’s never set foot outside of Japanese arcades, so if you’re not emulating you’re probably not playing it. While most of the main ingredients stay the same across both entries, certain details are tweaked between the two (most notably you can buy armor with the “G” you collect between stages in the sequel): outside of the arcade, the first Alpha Mission was ported to the NES, the sequel made it to the Neo-Geo CD and both are downloadable on the PSN, so give ‘em a whirl if you’re not too afraid of having to utilize a third button (madness!) It was in the local bodega with Duke (Dynamite) and Ryu Hayabusa (of Ninja Gaiden: The Arcade Game) instead of Final Fight or Street Fighter II. The fifth game in the cartoony series of Gradius clones. eddiemunstr. Honorable Mentions: As it happens, those wascawwy pwogwammers at Konami managed to squeeze a couple more worthwhile shooters out of the humble MSX: Knightmare (eBay / Amazon) (aka “Majou Densetsu”) is perhaps foremost among them, making up for its own stilted scrolling with smooth character movement and plentiful powerups and targets of interest. How do I become a BulletMagnet fanboy? Honorable Mentions: Another Genesis shooter you may have missed is Hot-B’s Steel Empire (eBay / Amazon) (aka “Empire of Steel” or “Koutetsu Teikoku”), which places a similar emphasis on splitting your attention (and firepower) between both the left and right sides of the screen, though it ditches Battle Mania’s anime-inspired world for an attractively retro-chic, “Jules Verne” aesthetic (it was also remade for the Game Boy Advance, though most prefer to play the original format). As anyone who plays fighting games will tell you, one or two frames can make all the difference in the world. Once you’re outfitted it’s just a matter of dispatching the baddies and dodging obstacles en route to the finish line: while Ordyne is neither as challenging nor as immediately distinctive as a Parodius title (no ballerina panda-ducks of doom here), it remains an endearing, cartoon-flavored romp, and its visuals have held up remarkably well from when it first hit arcades in 1988. The two Zonks and L-Dis all earned trips to the Virtual Console (though the latter in Japan only); Magical Chase never did, but was both localized and ported to the Game Boy Color, though neither product is anything close to an impulse buy if you can find ‘em. That said, look around their catalog a bit you’ll likely be surprised, as with Irem, at how many releases bearing its name have faded into obscurity even as Gradius has become a long-standing icon. Great article overall! Ooh, that sent shivers down my spine…I could get used to this. Unlike the previous sub-entries it actually got ported to the Japanese Saturn, so if you’re not into emulation this is probably the easiest of the bunch to get your mitts on. Shooters designed specifically for those glorious monolithic machines of old tend to be the more challenging ones (not exactly surprising, … Vous pouvez créer autant de playlist que vous voulez ou même des sous playlist comme ici pour Mame avec 4 sous playlist-shmups-arcade-beat dem all-baston Known as "ESP Ra.de. I can tell a lot of research went into writing this article. Vs Fighters. Arcades are dead. You know what, though? In the following page you will find a list of all world record scores for arcade shmups. Both games remained arcade exclusives for a long time, but in recent years each has made an appearance on its respective PS2-era “Arcade Classics” compilation, and can be easily sampled. WE ARE GREAT! Hit the “bomb” button once it’s fully charged and it’ll explode into a fireworks display that does big damage to nearby targets, though of course you’ll have to carefully choose every fleeting opportunity to lay off the fire trigger to charge one of these bad boys up. Welcome to the STG Hall of Records! Fever SOS (known as Dangun Feveron in Japan) is a disco-themed vertically scrolling shoot 'em up developed by Cave. The game later received ports to the PS1 and Saturn on a collection disc, plus a non-shmup sequel, Maze of Galious; its lead character, Popolon, even made an appearance in the very first Parodius, also on the MSX. Release date August 30th 2018 Argus is part of Hamsters Arcade Archives series.. Sengoku Blade (known as Tengai outside of japan) is a mythical japan-themed horizontal scrolling shoot 'em up developed by Psikyo. I won’t have to sell my kidneys to afford some of these games. Good stuff, especially way back in 1989: sadly, neither Omega Fighter nor its tweaked follow-up, Omega Fighter Special, ever got the recognition they deserved and to this day remain confined to arcade boards and emulated files. @samson – Though not my longest Racketboy article by far, RB himself can testify to how excruciatingly long (for both me and him) it took to come up with a list that I and the shmup community at large were more or less satisfied with. Honorable Mentions: If you’ve read the site’s PS2 Shmup Rundown you may remember seeing some praise for Skonec’s Homura (eBay / Amazon) , which places decidedly more emphasis on shooting than Vasara does but still demands a healthy amount of well-timed swordplay to both clear out the screen for a fat multiplier and to send unfriendly fire right back at the fools that launched it. The “scoring system”, which increases your point total as you sit still, is rather goofy to say the least, but is easy enough to ignore in favor of some good old blast-em-up action: if you do decide to take a chainsaw to your wallet in favor of the aforementioned Saturn port you can also access a special “Saturn Mode” with improved graphics plus a few gameplay tweaks and enhancements. Argus. Put the two together and you get, naturally, Exhibit C: one of the least-likely one-off successes in all of gamedom, namely Space Manbow on the slightly upgraded MSX2 hardware. Apr 18, 2018 8,167 13,419 565 USA dunpachi.com. Or something. Is there a particular era of shmups you were more interested in than others? Unlike Cyvern, it must be noted, you technically control a puny gun-toting human mounted atop said dragon; moreover, when you first see a screenshot or two, you’ll probably think to yourself “that’s got to be the most ridiculously huge hitbox in shmup history.” True, the snakelike drake that your character rides takes up more screen space than just about any other controllable entity the genre has seen, but play for a few minutes and you’ll be delighted to find that only your rider is vulnerable to any and all damage: that overgrown lizard of yours is totally invincible, and let me tell you that there’s no more satisfying feeling than watching those pesky little approach-from-behind enemies that killed you a hundred times in other shmups brush harmlessly off your dragon’s majestically-sweeping tail (and die from the impact, to boot!). Honorable Mentions: Naturally, Biometal wasn’t the only shooter to overstimulate players years before “bullet hell” became a household shmupping term. A handful of well-decorated veterans, however, might throw you a curveball in the form of this unsung pioneer from UPL, hardly the company’s only shooter but almost certainly the magnum opus of their largely-underground catalog. Unlike most vertical shmups, it uses a horizontal screen, making for a wide playing field. Mooching powerups from the opposition is fairly standard procedure, of course, but its soup-to-nuts application here takes things to a level seldom seen since. Jan 20, 2019 1,074. Since videogames infiltrated the electric delights of … Shop for V-V / Grind Stormer on eBay East Technology’s Gigandes (eBay) is another highly obscure curio, and has never transcended its original arcade format, to boot: unlike most shooters (except maybe Taito’s Mega Blast) you can collect and attach special weapons to all four sides of your tiny craft and thus take on threats from multiple directions at once, but don’t you dare get complacent, as escaping death is still deceptively tough! footeo-clubeo. Cybattler has been in my “wants” list for a long time – reminds me of GRev’s Strania, which I love. Shop for Space Manbow on Amazon.com. I like to think that someone over at Kaneko, while brainstorming possible concepts for the company’s next project, casually asked his eight-year-old nephew what kind of game he’d like to play, and received an immediate, heartfelt answer: “Dragons! I played it until I master every level and all the extra content. aka 2D Scrolling Shoot-em-ups. As in many other shmups, the screen in DonPachi only shows about 3/4 of the horizontal playing field, leaving some parts to the sides of the screen not observable to the player. You'll notice a lot of shmups in that list (Cave games, Psikyo games, Raiden, R-Type) but also a bunch of other stuff too - for instance, almost every Capcom fighting game! A true undiscovered gem. SpaceX Fans Channel. Famed developer Toaplan, cheeky buggers that they were, decided to tempt fate not once but twice during their existence, grafting Gradius’ unmistakable “power-up bar” weapon system onto both 1986’s Slap Fight (aka “Alcon”) and 1993’s V-V (sometimes rendered “V-Five”): fortunately the gaming gods were with them and both efforts had positive outcomes, though the latter better represents the developer near its peak and thus edges out its predecessor for the final spot on the list. In terms of doing a lot with limited hardware, however, head on over to the NES (or, more accurately, the Famicom) and cozy up to Capcom’s Titan Warriors (eBay) , a sequel to their first shmup, Vulgus, and a fine example of a well-tooled 8-bit shooter…or, rather, it would have been had it not been abruptly cancelled shortly before release (thankfully, contemporary shmuppers have access to the ROM online). Compiling and Source. As fans might expect power-ups grant access to both Fighter (speedy air-to-air) and Gerwalk (slower air-to-ground) forms, while the Battroid (mecha) activates when a smart bomb is used; a few types of deadly missiles are also here, of course. …Ordyne? Learn essential information about vintage consoles. This is a team that, in one moment, would hand its customers something relatively pedestrian, like GunNail or the “P-47” side-scrollers, but the next everyone would be trying to make sense of something like Hacha Mecha Fighter (“…did I just use giant turnips to juggle a fez-wearing monkey?”) or the nutso single-screen puzzle-platformer Saboten Bombers; overall quality, as you might suspect, was spread all over the map, and many shmuppers eventually threw up their hands in favor of perusing catalogs less likely to refuse a breathalyzer test. This indispensable device has offensive applications too: it can be hurled, boomerang style, to pierce right through larger targets, or expanded outwards to pick off pesky small ones. Broaden your horizons by digging deeper into different types of games. Sep 2, 2006 17,959 0 0 twitter.com. Mameplus! Old news. Great article – proud of the fact that I own (or [i]owned[/i] in some cases) of a lot of PCBs on this list . If you have a fellow shmupper or two over for an afternoon and someone blurts out the phrase “parody shooter”, the subject will almost certainly shift to Konami’s above-mentioned Parodius, or perhaps Hudson’s Star Parodier…suddenly inject Jaleco into the conversation, however, and the ensuing awkward silence is sure to be broken by a throat-clearing “…they made enough shooters to parody in the first place?” Indeed they did, and their erstwhile stab at silliness took the form of Game Tengoku (aka “The Game Paradise”), which calls up characters from a half-dozen bygone Jaleco properties and pits the motley team against a creepy evil guy (you can tell by the creepy evil mustache) intent on taking over the local game center one circuit board at a time. Welcome to the STG Hall of Records! This translates into little need to slow down your progress for shopping purposes, which is a good thing, since there’s a timer constantly ticking down for each level; you do have an energy meter (refilled by buying fuel cans) in addition to multiple lives, but finishing Mr. Heli still isn’t easy, as enemies spawn relentlessly and make mining the necessary money even more difficult to do before time expires. Usually the rare hidden gem type stuff fetches a hefty price on eBay, but some of the games listed in this article seem to be very reasonably priced. Gamecube 2D Shooter Library: Classic Shmup Action. Elemental Master (eBay / Amazon) , on the other hand, harks back to the company’s work on the Genesis, and carries over several of Thunder Force’s conventions in the guise of a less-conventional Tolkien-esque fantasy setting; while your character’s constant “jogging in place” animation looks a bit silly, being able to shoot up or down to clear the way sprinkles in some additional bits of flavor. Thankfully you can forget the frequently-wimpy ground bombs of past titles, as this one’s exploding laser arrays can decimate the opposition once you get comfortable with them. It’s nowhere near as polished as its inspiration, obviously, but if you’re okay with that then this might be one of the best (non-Psyvariar) Korean shooters you’ll encounter. The subsequent home versions released in 1995 for Sega Saturn were titled 'Layer Section' in Japan, and 'Galactic Attack' in the US and Europe. Like Dragon Breed this one got a couple of home ports in real time, specifically to the Amiga, Commodore 64 and PC Engine, so if you’re the olde-tyme collector type it just might warrant a spot someplace on your shelf. Gameplay-wise things are pretty straightforward on the ground floor, as everyone packs a standard shot, a slow charge attack, a smart bomb for sticky situations, occasional “helper option” pickups (which are cute mini-versions of the main cast), and that’s about all there is to tell. Honorable Mentions: Hyper Duel’s closest immediate relative is likely Blast Wind (eBay) , another little-known Tecno Soft property that wound up as a (stupidly expensive) Japanese Saturn exclusive: though it scrolls vertically as opposed to horizontally, you’ll still be regularly switching between a pair of complementary weapons and making things explode to synth rock, not to mention choosing one of two branching paths in the middle of each level. Interestingly, the original concept was first submitted to Capcom by a fan for a design contest, and was handed over from there to the same in-house team which worked on the Mega Man-themed arcade fighters: nowadays you can easily take this eco-trip back to the occasionally-glorious 90’s on Capcom Classics Collection 2 for the PS2 and XBox, or the “Reloaded” variation on the PSP. As anyone who plays fighting games will tell you, one or two frames can make all the difference in the world. In the end V-V (whose plot, if you’re interested, involves an evil video game that drives its challengers insane…play if you dare!) Search the game list for a game you want to add find the name of the rom for the game (i.e. Sadly, Visco was bought out not long after the sequel hit arcades, and neither one has ever been ported to home systems or made available for (legal) download. Ray Crisis is the prequel to the original entry in the Ray Series, RayForce. Contents. Top 10 MAME Vertical Shmups/Shooters of All-Time! Prepare yourself for lots of creepy pulsating walls, horizontally- and vertically-scrolling stages, and a stiff challenge that would do the original designers (if not their lawyers) proud. IrishNinja. I really am glad to see that titles such as Alpha Mission, Elemental Master, and Guardian Force make the cut, but I am even more impressed by the sheer number of titles mentioned that I’m not the least bit familiar with. Playing alone your pickups are pretty limited, but if a second player joins in you’re free to scoop up the 2P ship with the C button to combine your crafts and massively boost your firepower: heck, feel free to toss in two tokens, quickly join forces with your “partner”, and go through the whole game with a super-ship. Even though it has very long way before it matches the massive shooter libraries of the Sega Dreamcast and Saturn, the Nintendo Gamecube is slowly building a modest library of shmups that is uncharacteristic of a more modern console. Run 'n Gun. The other thing worth mentioning is ROM Lister appears to only work with MAME. The pricey Sylphia (eBay / Amazon) and Seirei Senshi Spriggan (eBay / Amazon) can both be found on the Turbo CD; each takes place in its own distinctive fantasy world, though the former stars a fairy with elemental powers somewhat akin to those found in Lords of Thunder, while the latter puts you at the helm of a magical mech, with a semi-freeform weapons system that allows you to mix and match colored power-ups as you see fit (its side-scrolling sequel isn’t as good though). NOW it’s personal! Sega’s own Bio-Hazard Battle (eBay / Amazon) (aka “Crying: Aseimei Sensou”) is yet another Genesis exclusive (though it technically appeared in arcades on “Mega Play” cabinets) worth looking into, especially if you like “organic”-themed shooters, and it eventually got Virtual Console and Steam releases too. Some really interesting picks here, and a lot of new games were introduced to me. But after a few months, I got the urge to give it another shot, and from then on, I was hooked. Shmups.com is dedicated to this classic genre, from ancient history (Space Invaders, Tempest) to grandfather games (R-Type II, 1941) to golden age shmups (Tyrian, Blazing Star) to modern classics (Radiant Silvergun, Mars Matrix, Ikaruga).Most aren't for the PC, unfortunately, but that's what Mame and other emulators are for. Omega Fighter is one of those games I used to won, and will forever regret trading (for Ibara iirc). The follow-up to Konami's shoot-em-up Arcade classic Gradius. Shop for Coryoon on eBay Feb 7, 2019 #287 Space Runaway said: Yeah it's very solid with a cool ost as well. Heralded by many as the first 'maniac shooter' this game could be called the Mother of games like Mushihimesama and DodonPachi. The fourth entry in Capcom's vertical scrolling shooter series for the arcade. Enemy attacks in Taito’s Grid Seeker: Project Storm Hammer (eBay) , for instance, aren’t quite so intense, but you are encouraged to frequently position your craft’s bullet-absorbing pods to not only add supplemental fire but build up energy for special attacks. 97/02/05) MAME: A vertical scrolling shoot 'em up developed by the Japanese developer Cave. This goes double for the console’s “Super CD” add-on and its own well-realized set of shmups, including Rayxanber III , generally considered the pinnacle of a long-defunct line of dark, detailed shmups by Data West (no relation to Data East…I think). 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